Hold = XP
Every hour you hold earns XP. Bigger stacks earn more, but on a square root: 4× the tokens gives 2× the XP.
A Solana coin for people who never logged out
Every $GRIND wallet has a level from 1 to 99. It rises the longer you hold and the bigger your stack. Sell everything and you respawn at level 1. Meanwhile the 3% tax piles up into a pot that drops on every holder with $20+ as GP loot.
[CONTRACT ADDRESS]
Welcome to $GRIND.
2
Congratulations, you just advanced a Mining level.
Your Mining level is now 2.
Long before charts had candles, there was a rock. It sat at the back of a mine where the torches never quite reached, and on it someone had scratched a single word: grind.
The ones who swung at it every day, through the dull hours and the bad weeks, slowly got stronger. The ones who wandered off chasing faster rocks came back weaker every time, and the ones who left for good woke up at the mine entrance with nothing but a bronze pickaxe and a vague memory of being level 70.
$GRIND is that rock. Nobody can buy a level. It's earned one hour at a time, with GP falling from the ceiling while you work.
— scratched on the wall, Motherlode, a long time ago
Levels are computed on-chain from snapshots of every holder, every few minutes. Nobody can buy a level.
Every hour you hold earns XP. Bigger stacks earn more, but on a square root: 4× the tokens gives 2× the XP.
Sell part of your stack and you lose the same share of your XP. Sell half, lose half. Buying more never costs XP.
Empty the wallet and it respawns at level 1 with zero XP. Your death count is public on the hiscores.
The 3% tax fills a GP pot. When it's full, StonkFun splits it across every wallet holding $20+ of $GRIND, pro rata. There's no lottery and nothing to claim.
The dev wallet turns its GP drops into $GRIND and shares it with holders by level: up to 3× more per token at level 99. How it works
Paste any Solana wallet address. Stats refresh with every snapshot.
Ranked by total XP. Program-owned accounts (pools, lockers) are excluded.
| Rank | Wallet | Level | XP | |
|---|---|---|---|---|
| Hiscores open at launch. | ||||
Your level pays. The dev wallet recycles its own GP loot into $GRIND and drops it on holders, weighted by level. The higher your level, the bigger your cut.
Weight = balance × multiplier. A level 99 wallet earns 3× as much per token as a fresh spawn. Splitting a bag into small wallets never pays: small wallets level slower.
| Holder | Lv | XP drop | |
|---|---|---|---|
| The first XP drop is coming. Keep grinding. | |||
XP drops are funded only by the dev wallet's own GP loot, at the dev's discretion; timing and size aren't guaranteed. Every drop is on-chain with the memo "GRIND XP drop" and listed here.
StonkFun runs the drops, not us. It sells the 3% tax for GP, lets the pot fill up, then pays every eligible wallet its share. This page tracks the pot and every drop on-chain.
| Holder | Lv | Drop | Rarity | |
|---|---|---|---|---|
| No drops yet. | ||||
$GRIND is a StonkFun reward coin. These are the platform's rules; $GRIND can't change them.
Rounds can be delayed or paused by StonkFun's safety checks. Holding gives no right to any payout.
Tokenomics, one slot per fact. Hover or tap a slot to examine it.
Select an item to examine it.
Novice quest · Length: short · Requirements: a Solana wallet and some patience.
Two private rooms: one for $GRIND holders, one for GP holders. Hold both and you're in both. Connect your wallet and sign a free message to prove what you hold. Anyone can read the Game feed.